User Input
Calculated Value
Vertical Multiplier Calculator
| Current ADS Sensitivity | |
| Current Vertical Multiplier | |
| Target ADS Sensitivity | |
| Sensitivity Difference | |
| Sensitivity Ratio | |
| Target Vertical Multiplier | |
| Rounded | |
| Rounded Down |
DPI Converter
| Current ADS Sensitivity | |
| Current DPI | |
| Target DPI | |
| DPI Difference | |
| Target ADS Sensitivity |
PUBG eDPI Calculator
| Your DPI | |
| Your ADS Sensitivity | |
| PUBG-style eDPI |
PUBG-style eDPI based on ADS sensitivity.
Formula reference: LastConvertedSensitivity ≈ 0.002 × 10^(Sensitivity / 50); Sensitivity +15 ≈ 1.995×.
Resolution / Aspect Ratio
| Resolution | Aspect Ratio |
|---|
360° Distance / Cross-game Converter
PUBG Input
| PUBG DPI | |
| PUBG Sensitivity | |
| PUBG State | |
| FPP FOV | |
| PUBG Resolution | |
| Aspect Ratio | |
| PUBG FOV | |
| PUBG Yaw | |
| State / FOV Factor | |
| Aspect Factor | |
| 360° Distance |
Target Game
| Target Game | |
| Target DPI | |
| Game FOV | |
| Game Yaw | |
| Target Sensitivity | |
| Result 360° Distance |
PUBG yaw ≈ 0.005 × 10^(Sensitivity / 50). FPP/TPP uses tan(FOV/2)^0.8 correction; ADS uses yaw ×0.8 distance factor.
Unofficial reference based on PUBG config values, manual measurement, and reverse calculation. Not an official PUBG/KRAFTON reference.
Scope Sensitivity Calculator
| Scope Mode Sensitivity | |
| Vertical Multiplier | |
| DPI | |
| Effective eDPI (Vertical Included) | |
| 2x Scope Sensitivity | |
| 3x Scope Sensitivity |
Resolution Converter
| Current ADS Sensitivity | ||
| Current Vertical Multiplier | ||
| Current Resolution | ||
| Target Resolution | ||
| Conversion Type | ADS Sensitivity | Vertical Multiplier | Notes |
|---|